00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <server/ServerLinesHandler.h> 00022 #include <server/ScorchedServer.h> 00023 #include <server/ScorchedServerUtil.h> 00024 #include <server/ServerCommon.h> 00025 #include <server/ServerMessageHandler.h> 00026 #include <coms/ComsLinesMessage.h> 00027 #include <coms/ComsMessageSender.h> 00028 #include <tank/TankContainer.h> 00029 #include <tank/TankState.h> 00030 #include <common/Logger.h> 00031 00032 ServerLinesHandler *ServerLinesHandler::instance() 00033 { 00034 static ServerLinesHandler *instance = 00035 new ServerLinesHandler; 00036 return instance; 00037 } 00038 00039 ServerLinesHandler::ServerLinesHandler() 00040 { 00041 ScorchedServer::instance()->getComsMessageHandler().addHandler( 00042 "ComsLinesMessage", 00043 this); 00044 } 00045 00046 ServerLinesHandler::~ServerLinesHandler() 00047 { 00048 } 00049 00050 bool ServerLinesHandler::processMessage( 00051 NetMessage &netMessage, 00052 const char *messageType, 00053 NetBufferReader &reader) 00054 { 00055 ComsLinesMessage message; 00056 if (!message.readMessage(reader)) return false; 00057 00058 // Reject large messages 00059 if (message.getLines().size() > 150) return true; 00060 00061 // Check the player id has been supplied 00062 unsigned int playerId = message.getPlayerId(); 00063 if (playerId == 0) return true; 00064 00065 // Check this is a tank, and comes from the correct destination 00066 Tank *tank = ScorchedServer::instance()->getTankContainer().getTankById(playerId); 00067 if (!tank || tank->getDestinationId() != netMessage.getDestinationId()) return true; 00068 00069 // If this tank has been muted also don't allow lines 00070 if (tank->getState().getMuted()) return true; 00071 00072 // Get destinationinfo for this tank 00073 ServerMessageHandler::DestinationInfo *destinationInfo = 00074 ServerMessageHandler::instance()->getDestinationInfo(netMessage.getDestinationId()); 00075 00076 // Send all team messages to everyone in the team (or any admins) 00077 // Only send to the same destination once 00078 std::set<unsigned int> doneDests; 00079 doneDests.insert(netMessage.getDestinationId()); // Don't send to recieved dest 00080 std::map<unsigned int, Tank *> &tanks = 00081 ScorchedServer::instance()->getTankContainer().getPlayingTanks(); 00082 std::map<unsigned int, Tank *>::iterator itor; 00083 for (itor = tanks.begin(); 00084 itor != tanks.end(); 00085 itor++) 00086 { 00087 Tank *currentTank = (*itor).second; 00088 if (tank->getTeam() == currentTank->getTeam() || 00089 (destinationInfo && destinationInfo->admin)) 00090 { 00091 if (doneDests.find(currentTank->getDestinationId()) == 00092 doneDests.end()) 00093 { 00094 doneDests.insert(currentTank->getDestinationId()); 00095 ComsMessageSender::sendToSingleClient(message, 00096 currentTank->getDestinationId()); 00097 } 00098 } 00099 } 00100 00101 return true; 00102 }
1.5.3