00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 00022 #if !defined(__INCLUDE_ServerDefenseHandlerh_INCLUDE__) 00023 #define __INCLUDE_ServerDefenseHandlerh_INCLUDE__ 00024 00025 #include <coms/ComsMessageHandler.h> 00026 #include <coms/ComsDefenseMessage.h> 00027 00028 class Tank; 00029 class ServerDefenseHandler : 00030 public ComsMessageHandlerI 00031 { 00032 public: 00033 static ServerDefenseHandler *instance(); 00034 00035 virtual bool processMessage( 00036 NetMessage &message, 00037 const char *messageType, 00038 NetBufferReader &reader); 00039 00040 void processDefenseMessage( 00041 ComsDefenseMessage &message, Tank *tank); 00042 00043 protected: 00044 static ServerDefenseHandler *instance_; 00045 00046 private: 00047 ServerDefenseHandler(); 00048 virtual ~ServerDefenseHandler(); 00049 }; 00050 00051 00052 #endif
1.5.3