ServerCommon.cpp File Reference

#include <server/ServerCommon.h>
#include <server/ScorchedServer.h>
#include <server/ScorchedServerUtil.h>
#include <server/ServerMessageHandler.h>
#include <server/ServerChannelManager.h>
#include <tank/TankContainer.h>
#include <tank/TankState.h>
#include <tank/TankScore.h>
#include <target/TargetLife.h>
#include <common/OptionsScorched.h>
#include <common/OptionsTransient.h>
#include <common/Logger.h>
#include <common/FileLogger.h>
#include <common/Defines.h>
#include <coms/ComsMessageSender.h>
#include <coms/ComsConnectRejectMessage.h>
#include <net/NetInterface.h>

Go to the source code of this file.

Functions

void ServerCommon::startFileLogger ()
void ServerCommon::kickDestination (unsigned int destinationId, const std::string &message)
void ServerCommon::kickPlayer (unsigned int playerId)
void ServerCommon::killAll ()
void ServerCommon::startNewGame ()
bool & ServerCommon::getExitEmpty ()
void ServerCommon::serverLog (const std::string &text)

Variables

static FileLoggerserverFileLogger = 0


Variable Documentation

FileLogger* serverFileLogger = 0 [static]

Definition at line 39 of file ServerCommon.cpp.


Generated on Mon Feb 16 15:14:59 2009 for Scorched3D by  doxygen 1.5.3