#include <server/ServerCommon.h>#include <server/ScorchedServer.h>#include <server/ScorchedServerUtil.h>#include <server/ServerMessageHandler.h>#include <server/ServerChannelManager.h>#include <tank/TankContainer.h>#include <tank/TankState.h>#include <tank/TankScore.h>#include <target/TargetLife.h>#include <common/OptionsScorched.h>#include <common/OptionsTransient.h>#include <common/Logger.h>#include <common/FileLogger.h>#include <common/Defines.h>#include <coms/ComsMessageSender.h>#include <coms/ComsConnectRejectMessage.h>#include <net/NetInterface.h>Go to the source code of this file.
Functions | |
| void | ServerCommon::startFileLogger () |
| void | ServerCommon::kickDestination (unsigned int destinationId, const std::string &message) |
| void | ServerCommon::kickPlayer (unsigned int playerId) |
| void | ServerCommon::killAll () |
| void | ServerCommon::startNewGame () |
| bool & | ServerCommon::getExitEmpty () |
| void | ServerCommon::serverLog (const std::string &text) |
Variables | |
| static FileLogger * | serverFileLogger = 0 |
FileLogger* serverFileLogger = 0 [static] |
Definition at line 39 of file ServerCommon.cpp.
1.5.3