ServerAuthHandlerForumLogin.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_ServerAuthHandlerForumLoginh_INCLUDE__)
00022 #define __INCLUDE_ServerAuthHandlerForumLoginh_INCLUDE__
00023 
00024 #ifdef HAVE_MYSQL
00025 
00026 #if defined(_WIN32)
00027 #include <Winsock2.h>
00028 #endif
00029 #include <server/ServerAuthHandler.h>
00030 #include <mysql/mysql.h>
00031 
00032 class ServerAuthHandlerForumLogin : public ServerAuthHandler
00033 {
00034 public:
00035         ServerAuthHandlerForumLogin();
00036         virtual ~ServerAuthHandlerForumLogin();
00037 
00038         virtual void createAuthentication(ComsConnectAuthMessage &authMessage);
00039         virtual bool authenticateUser(ComsConnectAuthMessage &authMessage, 
00040                 std::string &message);
00041         virtual bool authenticateUserName(const char *uniqueId, 
00042                 const LangString &playername);
00043         virtual void banUser(const char *uniqueId);
00044 
00045 protected:
00046         MYSQL *mysql_;
00047         std::string name_;
00048         bool success_;
00049 
00050         bool connectHandler();
00051 };
00052 
00053 #endif // HAVE_MYSQL
00054 
00055 #endif // __INCLUDE_ServerAuthHandlerForumLoginh_INCLUDE__

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