ScorchedServer.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <server/ScorchedServer.h>
00022 #include <tank/TankDeadContainer.h>
00023 #include <tank/TankContainer.h>
00024 #include <tankai/TankAIStore.h>
00025 #include <landscapedef/LandscapeDefinitions.h>
00026 
00027 #ifndef S3D_SERVER
00028 #include <client/ClientParams.h>
00029 #include <client/ScorchedClient.h>
00030 #endif
00031 
00032 ScorchedServer *ScorchedServer::instance_ = 0;
00033 
00034 ScorchedServer *ScorchedServer::instance()
00035 {
00036         if (!instance_)
00037         {
00038                 instance_ = new ScorchedServer;
00039         }
00040 
00041 #ifndef S3D_SERVER
00042         if (ClientParams::instance()->getConnectedToServer() &&
00043                 ScorchedClient::instance()->getTankContainer().getCurrentDestinationId() != 0)
00044         {
00045                 DIALOG_ASSERT(0);
00046         }
00047 #endif
00048 
00049         return instance_;
00050 }
00051 
00052 ScorchedServer::ScorchedServer() : ScorchedContext("Server", true)
00053 {
00054         deadContainer_ = new TankDeadContainer;
00055         tankAIStore_ = new TankAIStore;
00056 }
00057 
00058 ScorchedServer::~ScorchedServer()
00059 {
00060         delete deadContainer_;
00061 }
00062 

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