ResignDialog.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <dialogs/ResignDialog.h>
00022 #include <GLW/GLWTextButton.h>
00023 #include <GLW/GLWLabel.h>
00024 #include <GLW/GLWWindowManager.h>
00025 #include <client/ScorchedClient.h>
00026 #include <tankgraph/TankKeyboardControlUtil.h>
00027 #include <tank/TankContainer.h>
00028 #include <common/Defines.h>
00029 #include <time.h>
00030 
00031 ResignDialog *ResignDialog::instance_ = 0;
00032 
00033 ResignDialog *ResignDialog::instance()
00034 {
00035         if (!instance_)
00036         {
00037                 instance_ = new ResignDialog;
00038         }
00039         return instance_;
00040 }
00041 
00042 ResignDialog::ResignDialog() : 
00043         GLWWindow("Resign", 210.0f, 80.0f, 0,
00044                 "Allows the player to resign from the game.")
00045 {
00046         okId_ = addWidget(new GLWTextButton(LANG_RESOURCE("RESIGN_ROUND", "Resign Round"), 10, 45, 190, this, 
00047                 GLWButton::ButtonFlagOk | GLWButton::ButtonFlagCenterX))->getId();
00048         cancelId_ = addWidget(new GLWTextButton(LANG_RESOURCE("CANCEL", "Cancel"), 95, 10, 105, this, 
00049                 GLWButton::ButtonFlagCancel | GLWButton::ButtonFlagCenterX))->getId();
00050 }
00051 
00052 ResignDialog::~ResignDialog()
00053 {
00054 
00055 }
00056 
00057 void ResignDialog::buttonDown(unsigned int id)
00058 {
00059         if (id == okId_)
00060         {
00061                 Tank *firstTank = ScorchedClient::instance()->getTankContainer().getCurrentTank();
00062                 if (firstTank)
00063                 {
00064                         TankKeyboardControlUtil::resign(firstTank);
00065                 }
00066 
00067                 GLWWindowManager::instance()->hideWindow(id_);
00068         }
00069         else if (id == cancelId_)
00070         {
00071                 GLWWindowManager::instance()->hideWindow(id_);
00072         }
00073 }
00074 

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