00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <sound/PlayingSoundSource.h> 00022 00023 PlayingSoundSource::PlayingSoundSource(VirtualSoundSource *virt) : 00024 virtualSource_(virt), 00025 actualSource_(0), 00026 stopped_(false) 00027 { 00028 } 00029 00030 PlayingSoundSource::~PlayingSoundSource() 00031 { 00032 } 00033 00034 void PlayingSoundSource::setActualSource(SoundSource *actualSource) 00035 { 00036 actualSource_ = actualSource; 00037 } 00038 00039 void PlayingSoundSource::setVirtualSource(VirtualSoundSource *virtualSource) 00040 { 00041 virtualSource_ = virtualSource; 00042 } 00043 00044 void PlayingSoundSource::setStopped(bool stopped) 00045 { 00046 stopped_ = stopped; 00047 }
1.5.3