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00020
00021 #if !defined(__INCLUDE_PlacementTypeh_INCLUDE__)
00022 #define __INCLUDE_PlacementTypeh_INCLUDE__
00023
00024 #include <common/FixedVector.h>
00025 #include <string>
00026 #include <list>
00027
00028 class XMLNode;
00029 class ScorchedContext;
00030 class ProgressCounter;
00031 class RandomGenerator;
00032 class PlacementObject;
00033 class PlacementType
00034 {
00035 public:
00036 enum Type
00037 {
00038 eMask,
00039 eCount,
00040 eTree,
00041 eDirect,
00042 eBounds,
00043 eTankStart
00044 };
00045 struct Position
00046 {
00047 FixedVector position;
00048 FixedVector velocity;
00049 };
00050
00051 static PlacementType *create(const char *type);
00052
00053 PlacementType();
00054 virtual ~PlacementType();
00055
00056 void createObjects(ScorchedContext &context,
00057 RandomGenerator &generator,
00058 unsigned int &playerId,
00059 ProgressCounter *counter = 0);
00060
00061 virtual Type getType() = 0;
00062 virtual bool readXML(XMLNode *node);
00063 virtual void getPositions(ScorchedContext &context,
00064 RandomGenerator &generator,
00065 std::list<Position> &returnPositions,
00066 ProgressCounter *counter = 0) = 0;
00067
00068 protected:
00069 PlacementObject *placementobject;
00070
00071 bool checkCloseness(FixedVector &position,
00072 ScorchedContext &context,
00073 std::list<Position> &returnPositions,
00074 fixed mincloseness);
00075 };
00076
00077 #endif // __INCLUDE_PlacementTypeh_INCLUDE__