00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <placement/PlacementTypeDirect.h> 00022 #include <landscapemap/LandscapeMaps.h> 00023 #include <engine/ScorchedContext.h> 00024 #include <common/ProgressCounter.h> 00025 #include <XML/XMLParser.h> 00026 00027 PlacementTypeDirect::PlacementTypeDirect() 00028 { 00029 } 00030 00031 PlacementTypeDirect::~PlacementTypeDirect() 00032 { 00033 } 00034 00035 bool PlacementTypeDirect::readXML(XMLNode *node) 00036 { 00037 XMLNode *positionNode; 00038 while (node->getNamedChild("position", positionNode, false)) 00039 { 00040 Position position; 00041 if (!positionNode->getNamedChild("position", position.position)) return false; 00042 positions.push_back(position); 00043 00044 if (!positionNode->failChildren()) return false; 00045 } 00046 return PlacementType::readXML(node); 00047 } 00048 00049 void PlacementTypeDirect::getPositions(ScorchedContext &context, 00050 RandomGenerator &generator, 00051 std::list<Position> &returnPositions, 00052 ProgressCounter *counter) 00053 { 00054 std::list<Position>::iterator itor; 00055 int i = 0; 00056 for (itor = positions.begin(); 00057 itor != positions.end(); 00058 itor++, i++) 00059 { 00060 if (i % 10 == 0) if (counter) 00061 counter->setNewPercentage(float(i)/float(positions.size())*100.0f); 00062 00063 Position position = (*itor); 00064 fixed height = 00065 context.getLandscapeMaps(). 00066 getGroundMaps().getInterpHeight(position.position[0], position.position[1]); 00067 if (position.position[2] == 0) position.position[2] = height; 00068 00069 returnPositions.push_back(position); 00070 } 00071 }
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