00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_PlacementGroupDefinitionh_INCLUDE__) 00022 #define __INCLUDE_PlacementGroupDefinitionh_INCLUDE__ 00023 00024 #include <target/TargetGroup.h> 00025 #include <XML/XMLNode.h> 00026 #include <vector> 00027 #include <string> 00028 00029 class ScorchedContext; 00030 class PlacementGroupDefinition 00031 { 00032 public: 00033 PlacementGroupDefinition(); 00034 virtual ~PlacementGroupDefinition(); 00035 00036 bool readXML(XMLNode *node); 00037 00038 void addToGroups(ScorchedContext &context, 00039 TargetGroup *objectEntry, 00040 bool thin); 00041 00042 protected: 00043 std::vector<std::string> groupnames_; 00044 00045 void addToGroup(const char *groupName, 00046 ScorchedContext &context, 00047 TargetGroup *objectEntry, 00048 bool thin); 00049 }; 00050 00051 #endif // __INCLUDE_PlacementGroupDefinitionh_INCLUDE__
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