#include <graph/ParticleRenderer.h>#include <graph/Particle.h>#include <sprites/ExplosionTextures.h>#include <sprites/DebrisActionRenderer.h>#include <sprites/SmokeActionRenderer.h>#include <sprites/NapalmRenderer.h>#include <sprites/ExplosionNukeRenderer.h>#include <sprites/WallActionRenderer.h>#include <landscape/Landscape.h>#include <landscapemap/LandscapeMaps.h>#include <landscape/ShadowMap.h>#include <client/ScorchedClient.h>#include <GLEXT/GLState.h>#include <GLEXT/GLCamera.h>#include <GLEXT/GLCameraFrustum.h>#include <GLEXT/GLInfo.h>#include <common/Defines.h>#include <math.h>Go to the source code of this file.
1.5.3