OptionsGame.cpp File Reference

#include <common/OptionsGame.h>
#include <common/Defines.h>
#include <string.h>

Go to the source code of this file.

Variables

static
OptionEntryEnum::EnumEntry 
scoreEnum []
static
OptionEntryEnum::EnumEntry 
turnEnum []
static
OptionEntryEnum::EnumEntry 
windForceEnum []
static
OptionEntryEnum::EnumEntry 
windTypeEnum []
static
OptionEntryEnum::EnumEntry 
wallEnum []
static
OptionEntryEnum::EnumEntry 
weapScaleEnum []
static
OptionEntryEnum::EnumEntry 
resignEnum []
static
OptionEntryEnum::EnumEntry 
movementRestrictionEnum []
static
OptionEntryEnum::EnumEntry 
teamBallanceEnum []
static
OptionEntryStringEnum::EnumEntry 
economyEnum []
static
OptionEntryStringEnum::EnumEntry 
serverFileLoggerEnum []
static
OptionEntryStringEnum::EnumEntry 
statsLoggerEnum []
static
OptionEntryStringEnum::EnumEntry 
authHandlerEnum []


Variable Documentation

OptionEntryStringEnum::EnumEntry authHandlerEnum[] [static]

Initial value:

{
        { "none" },
        { "prefered" },
        { "forumlogin" },
        { "minkills" },
        { "" }
}

Definition at line 130 of file OptionsGame.cpp.

OptionEntryStringEnum::EnumEntry economyEnum[] [static]

Initial value:

{
        { "EconomyFreeMarket" },
        { "EconomyNone" },
        { "" }
}

Definition at line 108 of file OptionsGame.cpp.

OptionEntryEnum::EnumEntry movementRestrictionEnum[] [static]

Initial value:

{
        { "MovementRestrictionNone", 0 },
        { "MovementRestrictionLand", 1 },
        { "MovementRestrictionLandOrAbove", 2 },
        { "", -1 }
}

Definition at line 90 of file OptionsGame.cpp.

OptionEntryEnum::EnumEntry resignEnum[] [static]

Initial value:

{
        { "ResignStart", 0 },
        { "ResignEnd", 1 },
        { "ResignDueToHealth", 2 },
        { "", -1 }
}

Definition at line 82 of file OptionsGame.cpp.

OptionEntryEnum::EnumEntry scoreEnum[] [static]

Initial value:

{
        { "ScoreWins", 0 },
        { "ScoreKills", 1 },
        { "ScoreMoney", 2 },
        { "", -1 }
}

Definition at line 25 of file OptionsGame.cpp.

OptionEntryStringEnum::EnumEntry serverFileLoggerEnum[] [static]

Initial value:

{
        { "none" },
        { "file" },
        { "" }
}

Definition at line 115 of file OptionsGame.cpp.

OptionEntryStringEnum::EnumEntry statsLoggerEnum[] [static]

Initial value:

{
        { "none" },
        { "file" },
        { "mysql" },
        { "" }
}

Definition at line 122 of file OptionsGame.cpp.

OptionEntryEnum::EnumEntry teamBallanceEnum[] [static]

Initial value:

{
        { "TeamBallanceNone", 0 },
        { "TeamBallanceAuto", 1 },
        { "TeamBallanceBotsVs", 2 },
        { "TeamBallanceAutoByScore", 3 },
        { "TeamBallanceAutoByBots", 4 },
        { "", -1 }
}

Definition at line 98 of file OptionsGame.cpp.

OptionEntryEnum::EnumEntry turnEnum[] [static]

Initial value:

{
        { "TurnSimultaneous", 0 },
        { "TurnSequentialLooserFirst", 1 },
        { "TurnSequentialRandom", 2 },
        { "", -1 }
}

Definition at line 33 of file OptionsGame.cpp.

OptionEntryEnum::EnumEntry wallEnum[] [static]

Initial value:

{
        { "WallRandom", 0 },
        { "WallConcrete", 1 },
        { "WallBouncy", 2 },
        { "WallWrapAround", 3 },
        { "WallNone", 4 },
        { "WallActive", 5 },
        { "WallInactive", 6},
        { "", -1 }
}

Definition at line 62 of file OptionsGame.cpp.

OptionEntryEnum::EnumEntry weapScaleEnum[] [static]

Initial value:

{
        { "ScaleSmall", 0 },
        { "ScaleMedium", 1 },
        { "ScaleLarge", 2 },
        { "", -1 }
}

Definition at line 74 of file OptionsGame.cpp.

OptionEntryEnum::EnumEntry windForceEnum[] [static]

Initial value:

{
        { "WindRandom", 0 },
        { "WindNone", 1 },
        { "Wind1", 2 },
        { "Wind2", 3 },
        { "Wind3", 4 },
        { "Wind4", 5 },
        { "Wind5", 6 },
        { "WindBreezy", 7 },
        { "WindGale", 8 },
        { "", -1 }
}

Definition at line 41 of file OptionsGame.cpp.

OptionEntryEnum::EnumEntry windTypeEnum[] [static]

Initial value:

{
        { "WindOnRound", 0 },
        { "WindOnMove", 1 },
        { "", -1 }
}

Definition at line 55 of file OptionsGame.cpp.


Generated on Mon Feb 16 15:14:57 2009 for Scorched3D by  doxygen 1.5.3