#include <common/OptionsGame.h>#include <common/Defines.h>#include <string.h>Go to the source code of this file.
Variables | |
| static OptionEntryEnum::EnumEntry | scoreEnum [] |
| static OptionEntryEnum::EnumEntry | turnEnum [] |
| static OptionEntryEnum::EnumEntry | windForceEnum [] |
| static OptionEntryEnum::EnumEntry | windTypeEnum [] |
| static OptionEntryEnum::EnumEntry | wallEnum [] |
| static OptionEntryEnum::EnumEntry | weapScaleEnum [] |
| static OptionEntryEnum::EnumEntry | resignEnum [] |
| static OptionEntryEnum::EnumEntry | movementRestrictionEnum [] |
| static OptionEntryEnum::EnumEntry | teamBallanceEnum [] |
| static OptionEntryStringEnum::EnumEntry | economyEnum [] |
| static OptionEntryStringEnum::EnumEntry | serverFileLoggerEnum [] |
| static OptionEntryStringEnum::EnumEntry | statsLoggerEnum [] |
| static OptionEntryStringEnum::EnumEntry | authHandlerEnum [] |
OptionEntryStringEnum::EnumEntry authHandlerEnum[] [static] |
Initial value:
{
{ "none" },
{ "prefered" },
{ "forumlogin" },
{ "minkills" },
{ "" }
}
Definition at line 130 of file OptionsGame.cpp.
OptionEntryStringEnum::EnumEntry economyEnum[] [static] |
Initial value:
{
{ "EconomyFreeMarket" },
{ "EconomyNone" },
{ "" }
}
Definition at line 108 of file OptionsGame.cpp.
Initial value:
{
{ "MovementRestrictionNone", 0 },
{ "MovementRestrictionLand", 1 },
{ "MovementRestrictionLandOrAbove", 2 },
{ "", -1 }
}
Definition at line 90 of file OptionsGame.cpp.
OptionEntryEnum::EnumEntry resignEnum[] [static] |
Initial value:
{
{ "ResignStart", 0 },
{ "ResignEnd", 1 },
{ "ResignDueToHealth", 2 },
{ "", -1 }
}
Definition at line 82 of file OptionsGame.cpp.
OptionEntryEnum::EnumEntry scoreEnum[] [static] |
Initial value:
{
{ "ScoreWins", 0 },
{ "ScoreKills", 1 },
{ "ScoreMoney", 2 },
{ "", -1 }
}
Definition at line 25 of file OptionsGame.cpp.
OptionEntryStringEnum::EnumEntry statsLoggerEnum[] [static] |
Initial value:
{
{ "none" },
{ "file" },
{ "mysql" },
{ "" }
}
Definition at line 122 of file OptionsGame.cpp.
OptionEntryEnum::EnumEntry teamBallanceEnum[] [static] |
Initial value:
{
{ "TeamBallanceNone", 0 },
{ "TeamBallanceAuto", 1 },
{ "TeamBallanceBotsVs", 2 },
{ "TeamBallanceAutoByScore", 3 },
{ "TeamBallanceAutoByBots", 4 },
{ "", -1 }
}
Definition at line 98 of file OptionsGame.cpp.
OptionEntryEnum::EnumEntry turnEnum[] [static] |
Initial value:
{
{ "TurnSimultaneous", 0 },
{ "TurnSequentialLooserFirst", 1 },
{ "TurnSequentialRandom", 2 },
{ "", -1 }
}
Definition at line 33 of file OptionsGame.cpp.
OptionEntryEnum::EnumEntry wallEnum[] [static] |
Initial value:
{
{ "WallRandom", 0 },
{ "WallConcrete", 1 },
{ "WallBouncy", 2 },
{ "WallWrapAround", 3 },
{ "WallNone", 4 },
{ "WallActive", 5 },
{ "WallInactive", 6},
{ "", -1 }
}
Definition at line 62 of file OptionsGame.cpp.
OptionEntryEnum::EnumEntry weapScaleEnum[] [static] |
Initial value:
{
{ "ScaleSmall", 0 },
{ "ScaleMedium", 1 },
{ "ScaleLarge", 2 },
{ "", -1 }
}
Definition at line 74 of file OptionsGame.cpp.
OptionEntryEnum::EnumEntry windForceEnum[] [static] |
Initial value:
{
{ "WindRandom", 0 },
{ "WindNone", 1 },
{ "Wind1", 2 },
{ "Wind2", 3 },
{ "Wind3", 4 },
{ "Wind4", 5 },
{ "Wind5", 6 },
{ "WindBreezy", 7 },
{ "WindGale", 8 },
{ "", -1 }
}
Definition at line 41 of file OptionsGame.cpp.
OptionEntryEnum::EnumEntry windTypeEnum[] [static] |
Initial value:
{
{ "WindOnRound", 0 },
{ "WindOnMove", 1 },
{ "", -1 }
}
Definition at line 55 of file OptionsGame.cpp.
1.5.3