NetServerTCPRead.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_NetServerTCPReadh_INCLUDE__)
00022 #define __INCLUDE_NetServerTCPReadh_INCLUDE__
00023 
00024 #include <net/NetInterface.h>
00025 #include <net/NetServerTCPProtocol.h>
00026 
00027 class NetServerTCPRead
00028 {
00029 public:
00030         NetServerTCPRead(unsigned int id,
00031                 TCPsocket socket,
00032                 NetServerTCPProtocol *protocol,
00033                 NetMessageHandler *messageHandler,
00034                 bool *checkDeleted);
00035         virtual ~NetServerTCPRead();
00036 
00037         void start();
00038         bool getDisconnect();
00039         void addMessage(NetMessage *message);
00040         unsigned int getIpAddress();
00041 
00042         static unsigned int getIpAddressFromSocket(TCPsocket socket);
00043 
00044 protected:
00045         unsigned int id_;
00046         bool *checkDeleted_;
00047         bool disconnect_, sentDisconnect_;
00048         TCPsocket socket_;
00049         SDLNet_SocketSet sockSet_;
00050         NetServerTCPProtocol *protocol_;
00051         NetMessageHandler *messageHandler_;
00052         SDL_mutex *outgoingMessagesMutex_;
00053         SDL_Thread *sendThread_;
00054         SDL_Thread *recvThread_;
00055         SDL_Thread *ctrlThread_;
00056         std::list<NetMessage *> newMessages_;
00057         unsigned int startCount_;
00058 
00059         void actualCtrlThreadFunc();
00060         void actualSendRecvThreadFunc(bool send);
00061         bool pollOutgoing();
00062         bool pollIncoming();
00063         static int ctrlThreadFunc(void *);
00064         static int sendThreadFunc(void *);
00065         static int recvThreadFunc(void *);
00066 };
00067 
00068 #endif

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