00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_NetServerTCPReadh_INCLUDE__) 00022 #define __INCLUDE_NetServerTCPReadh_INCLUDE__ 00023 00024 #include <net/NetInterface.h> 00025 #include <net/NetServerTCPProtocol.h> 00026 00027 class NetServerTCPRead 00028 { 00029 public: 00030 NetServerTCPRead(unsigned int id, 00031 TCPsocket socket, 00032 NetServerTCPProtocol *protocol, 00033 NetMessageHandler *messageHandler, 00034 bool *checkDeleted); 00035 virtual ~NetServerTCPRead(); 00036 00037 void start(); 00038 bool getDisconnect(); 00039 void addMessage(NetMessage *message); 00040 unsigned int getIpAddress(); 00041 00042 static unsigned int getIpAddressFromSocket(TCPsocket socket); 00043 00044 protected: 00045 unsigned int id_; 00046 bool *checkDeleted_; 00047 bool disconnect_, sentDisconnect_; 00048 TCPsocket socket_; 00049 SDLNet_SocketSet sockSet_; 00050 NetServerTCPProtocol *protocol_; 00051 NetMessageHandler *messageHandler_; 00052 SDL_mutex *outgoingMessagesMutex_; 00053 SDL_Thread *sendThread_; 00054 SDL_Thread *recvThread_; 00055 SDL_Thread *ctrlThread_; 00056 std::list<NetMessage *> newMessages_; 00057 unsigned int startCount_; 00058 00059 void actualCtrlThreadFunc(); 00060 void actualSendRecvThreadFunc(bool send); 00061 bool pollOutgoing(); 00062 bool pollIncoming(); 00063 static int ctrlThreadFunc(void *); 00064 static int sendThreadFunc(void *); 00065 static int recvThreadFunc(void *); 00066 }; 00067 00068 #endif
1.5.3