00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 00022 #if !defined(__INCLUDE_NetMessagePoolh_INCLUDE__) 00023 #define __INCLUDE_NetMessagePoolh_INCLUDE__ 00024 00025 #include <net/NetMessage.h> 00026 #include <list> 00027 #include <SDL/SDL_thread.h> 00028 00029 class NetMessagePool 00030 { 00031 public: 00032 static NetMessagePool *instance(); 00033 00034 void addToPool(NetMessage *message); 00035 NetMessage *getFromPool(NetMessage::MessageType type, 00036 unsigned int destinationId, 00037 unsigned int ipAddress, 00038 unsigned int flags = 0); 00039 00040 protected: 00041 static NetMessagePool *instance_; 00042 std::list<NetMessage *> messagePool_; 00043 SDL_mutex *messagePoolMutex_; 00044 00045 private: 00046 NetMessagePool(); 00047 virtual ~NetMessagePool(); 00048 }; 00049 00050 00051 #endif
1.5.3