00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 00022 #if !defined(__INCLUDE_NetMessageHandlerh_INCLUDE__) 00023 #define __INCLUDE_NetMessageHandlerh_INCLUDE__ 00024 00025 #include <net/NetMessage.h> 00026 #include <SDL/SDL_thread.h> 00027 #include <list> 00028 00029 class NetMessageHandlerI 00030 { 00031 public: 00032 virtual ~NetMessageHandlerI(); 00033 00034 virtual void processMessage(NetMessage &message) = 0; 00035 }; 00036 00037 class NetMessageHandler 00038 { 00039 public: 00040 NetMessageHandler(); 00041 virtual ~NetMessageHandler(); 00042 00043 void addMessage(NetMessage *message); 00044 00045 int processMessages(); 00046 void setMessageHandler(NetMessageHandlerI *handler); 00047 00048 protected: 00049 NetMessageHandlerI *handler_; 00050 std::list<NetMessage *> messages_; 00051 SDL_mutex *messagesMutex_; 00052 bool messagesWaiting_; 00053 00054 }; 00055 00056 00057 00058 #endif
1.5.3