00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_NetInterfaceh_INCLUDE__) 00022 #define __INCLUDE_NetInterfaceh_INCLUDE__ 00023 00024 #include <net/NetMessageHandler.h> 00025 #include <net/NetInterfaceFlags.h> 00026 00027 class NetInterface 00028 { 00029 public: 00030 NetInterface(); 00031 virtual ~NetInterface(); 00032 00033 virtual bool started() = 0; 00034 virtual bool connect(const char *hostName, int portNo) = 0; 00035 virtual bool start(int portNo) = 0; 00036 virtual void stop() = 0; 00037 00038 virtual int processMessages() = 0; 00039 virtual void setMessageHandler(NetMessageHandlerI *handler) = 0; 00040 00041 virtual void disconnectAllClients() = 0; 00042 virtual void disconnectClient(unsigned int client) = 0; 00043 virtual void sendMessageServer(NetBuffer &buffer, 00044 unsigned int flags = 0) = 0; 00045 virtual void sendMessageDest(NetBuffer &buffer, 00046 unsigned int destination, unsigned int flags = 0) = 0; 00047 00048 static unsigned int &getBytesIn() { return bytesIn_; } 00049 static unsigned int &getBytesOut() { return bytesOut_; } 00050 static unsigned int &getPings() { return pings_; } 00051 static unsigned int &getConnects() { return connects_; } 00052 static const char *getIpName(unsigned int ipAddress); 00053 00054 protected: 00055 static unsigned int bytesIn_; 00056 static unsigned int bytesOut_; 00057 static unsigned int pings_; 00058 static unsigned int connects_; 00059 }; 00060 00061 #endif
1.5.3