NetBuffer.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #ifndef _NETBUFFER_H_
00022 #define _NETBUFFER_H_
00023 
00024 #include <lang/LangString.h>
00025 #include <common/FixedVector4.h>
00026 #include <common/FixedVector.h>
00027 #include <SDL/SDL.h>
00028 #ifdef __MACOSX__
00029 #include <SDL_net/SDL_net.h>
00030 #else
00031 #include <SDL/SDL_net.h>
00032 #endif
00033 
00034 class NetBuffer
00035 {
00036 public:
00037         NetBuffer();
00038         NetBuffer(unsigned startSize, void *startBuffer = 0);
00039         NetBuffer(const NetBuffer &other);
00040         virtual ~NetBuffer();
00041 
00042         void reset();
00043         void clear();
00044         void resize(unsigned newBufferSize);
00045         void allocate(unsigned size);
00046         void setBufferUsed(unsigned size) { usedSize_ = size; }
00047 
00048         void addToBuffer(Vector &vector);
00049         void addToBuffer(FixedVector &vector);
00050         void addToBuffer(FixedVector4 &vector);
00051         void addToBuffer(const char *add);
00052         void addToBuffer(std::string &string);
00053         void addToBuffer(const std::string &string);
00054         void addToBuffer(LangString &string);
00055         void addToBuffer(const LangString &string);
00056         void addToBuffer(const char add);
00057         void addToBuffer(const int add);
00058         void addToBuffer(const float add);
00059         void addToBuffer(const bool add);
00060         void addToBuffer(const unsigned int add);
00061         void addToBuffer(const fixed add);
00062         void addToBuffer(NetBuffer &add);
00063 
00064         bool compressBuffer();
00065         bool uncompressBuffer();
00066 
00067         char *getBuffer() { return buffer_; }
00068         unsigned getTotalBufferSize() { return bufferSize_; }
00069         unsigned getBufferUsed() { return usedSize_; }
00070 
00071         // Adds raw data to into the buffer
00072         // NOTE: Care must be taken to ensure that the added data
00073         // is in network byte ordering
00074         void addDataToBuffer(const void *add, unsigned len);
00075 
00076 protected:
00077         char *buffer_;
00078         unsigned usedSize_;
00079         unsigned bufferSize_;
00080 
00081 };
00082 
00083 class NetBufferReader
00084 {
00085 public:
00086         NetBufferReader();
00087         NetBufferReader(NetBuffer &buffer);
00088         virtual ~NetBufferReader();
00089 
00090         void reset();
00091 
00092         unsigned getBufferSize() { return bufferSize_; }
00093         unsigned getReadSize() { return readSize_; }
00094         char *getBuffer() { return buffer_; }
00095 
00096         void setBuffer(char *buffer) { buffer_ = buffer; }
00097         void setReadSize(unsigned size) { readSize_ = size; }
00098         void setBufferSize(unsigned size) { bufferSize_ = size; }
00099 
00100         bool getFromBuffer(Vector &result);
00101         bool getFromBuffer(FixedVector &result);
00102         bool getFromBuffer(FixedVector4 &result);
00103         bool getFromBuffer(fixed &result);
00104         bool getFromBuffer(char &result);
00105         bool getFromBuffer(int &result);
00106         bool getFromBuffer(float &result);
00107         bool getFromBuffer(bool &result);
00108         bool getFromBuffer(unsigned int &result);
00109         bool getFromBuffer(std::string &string, bool safe = true);
00110         bool getFromBuffer(LangString &string);
00111         bool getFromBuffer(NetBuffer &buffer);
00112 
00113         // Gets raw data from the buffer
00114         // NOTE: Care must be taken to ensure that the data
00115         // is in network byte ordering  
00116         bool getDataFromBuffer(void *dest, int len);
00117 
00118 protected:
00119         char *buffer_;
00120         unsigned bufferSize_;
00121         unsigned readSize_;
00122 
00123 };
00124 
00125 #endif /* _NETBUFFER_H_ */

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