00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 00022 #if !defined(__INCLUDE_NetBufferPoolh_INCLUDE__) 00023 #define __INCLUDE_NetBufferPoolh_INCLUDE__ 00024 00025 #include <net/NetBuffer.h> 00026 #include <list> 00027 #include <SDL/SDL_thread.h> 00028 00029 class NetBufferPool 00030 { 00031 public: 00032 static NetBufferPool *instance(); 00033 00034 void addToPool(NetBuffer *message); 00035 NetBuffer *getFromPool(); 00036 00037 protected: 00038 static NetBufferPool *instance_; 00039 std::list<NetBuffer *> messagePool_; 00040 SDL_mutex *messagePoolMutex_; 00041 00042 private: 00043 NetBufferPool(); 00044 virtual ~NetBufferPool(); 00045 }; 00046 00047 00048 #endif
1.5.3