00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <sprites/NapalmRenderer.h> 00022 #include <sprites/ExplosionTextures.h> 00023 #include <client/ScorchedClient.h> 00024 #include <landscapemap/LandscapeMaps.h> 00025 #include <common/Defines.h> 00026 00027 NapalmRenderer::NapalmRenderer(GLTextureSet *set) : 00028 textureNo_(0.0f), set_(set) 00029 { 00030 int noTextures = set_->getNoTextures(); 00031 plus_ = int(RAND * noTextures); 00032 } 00033 00034 NapalmRenderer::~NapalmRenderer() 00035 { 00036 } 00037 00038 void NapalmRenderer::draw(Particle *particle) 00039 { 00040 particle->position_[2] = 00041 ScorchedClient::instance()->getLandscapeMaps().getGroundMaps().getHeight( 00042 (int) particle->position_[0], 00043 (int) particle->position_[1]).asFloat() + particle->size_[1] * 2.0f; 00044 } 00045 00046 void NapalmRenderer::simulate(Particle *particle, float timepassed) 00047 { 00048 int noTextures = set_->getNoTextures(); 00049 textureNo_ += 0.1f; 00050 int no = (int(textureNo_) + plus_) % noTextures; 00051 particle->texture_ = set_->getTexture(no); 00052 }
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