NapalmMap.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <landscapemap/NapalmMap.h>
00022 #include <common/DefinesAssert.h>
00023 #include <memory.h>
00024 
00025 NapalmMap::NapalmMap() : entries_(0)
00026 {
00027 }
00028 
00029 NapalmMap::~NapalmMap()
00030 {
00031         delete [] entries_;
00032         entries_ = 0;
00033 }
00034 
00035 fixed &NapalmMap::getNapalmHeight(int w, int h) 
00036 {
00037         DIALOG_ASSERT(entries_);
00038 
00039         if (w >= 0 && h >= 0 && w<=width_ && h<=height_)
00040         {
00041         return entries_[(width_+1) * h + w]; 
00042         }
00043 
00044         static fixed tmp(1000);
00045         tmp = fixed(1000);
00046         return tmp;
00047 }
00048 
00049 void NapalmMap::create(int width, int height)
00050 {
00051         width_ = width;
00052     height_ = height;
00053         delete [] entries_;
00054 
00055         entries_ = new fixed[(width_ + 1) * (height_ + 1)];
00056         clear();
00057 }
00058 
00059 void NapalmMap::clear()
00060 {
00061         if (entries_)
00062         {
00063                 memset(entries_, 0, sizeof(float) * (width_ + 1) * (height_ + 1));
00064         }
00065 }

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