00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <graph/ModelRendererStore.h> 00022 #include <graph/ModelRendererMesh.h> 00023 #include <graph/ModelRendererTree.h> 00024 #include <3dsparse/ModelStore.h> 00025 #include <common/Defines.h> 00026 00027 ModelRendererStore *ModelRendererStore::instance_ = 0; 00028 00029 ModelRendererStore *ModelRendererStore::instance() 00030 { 00031 if (!instance_) 00032 { 00033 instance_ = new ModelRendererStore; 00034 } 00035 return instance_; 00036 } 00037 00038 ModelRendererStore::ModelRendererStore() 00039 { 00040 } 00041 00042 ModelRendererStore::~ModelRendererStore() 00043 { 00044 } 00045 00046 ModelRenderer *ModelRendererStore::loadModel(ModelID &modelId) 00047 { 00048 std::map<std::string, ModelRenderer *>::iterator findItor = 00049 fileMap_.find(modelId.getStringHash()); 00050 if (findItor == fileMap_.end()) 00051 { 00052 ModelRenderer *model = getModel(modelId); 00053 fileMap_[modelId.getStringHash()] = model; 00054 return model; 00055 } 00056 return (*findItor).second; 00057 } 00058 00059 ModelRenderer *ModelRendererStore::getModel(ModelID &id) 00060 { 00061 Model *model = ModelStore::instance()->loadModel(id); 00062 ModelRenderer *modelRenderer = 0; 00063 if (0 == strcmp("Tree", id.getType())) 00064 { 00065 modelRenderer = new ModelRendererTree(model, id); 00066 } 00067 else 00068 { 00069 modelRenderer = new ModelRendererMesh(model); 00070 } 00071 return modelRenderer; 00072 }
1.5.3