00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <landscape/MapPoints.h> 00022 #include <3dsparse/ModelStore.h> 00023 #include <graph/ModelRenderer.h> 00024 #include <graph/ModelRendererSimulator.h> 00025 #include <graph/ModelRendererStore.h> 00026 00027 MapPoints *MapPoints::instance_ = 0; 00028 00029 MapPoints *MapPoints::instance() 00030 { 00031 if (!instance_) instance_ = new MapPoints; 00032 return instance_; 00033 } 00034 00035 MapPoints::MapPoints() 00036 { 00037 { 00038 ModelID id; 00039 id.initFromString("ase", "data/meshes/wrap.ase", "none"); 00040 borderModelWrap_ = new ModelRendererSimulator( 00041 ModelRendererStore::instance()->loadModel(id)); 00042 } 00043 { 00044 ModelID id; 00045 id.initFromString("ase", "data/meshes/bounce.ase", "none"); 00046 borderModelBounce_ = new ModelRendererSimulator( 00047 ModelRendererStore::instance()->loadModel(id)); 00048 } 00049 { 00050 ModelID id; 00051 id.initFromString("ase", "data/meshes/concrete.ase", "none"); 00052 borderModelConcrete_ = new ModelRendererSimulator( 00053 ModelRendererStore::instance()->loadModel(id)); 00054 } 00055 } 00056 00057 MapPoints::~MapPoints() 00058 { 00059 delete borderModelWrap_; 00060 delete borderModelBounce_; 00061 delete borderModelConcrete_; 00062 } 00063
1.5.3