00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(AFX_MainLoop_H__6E7B84B0_E055_48B6_B992_4D4C3C7455E0__INCLUDED_) 00022 #define AFX_MainLoop_H__6E7B84B0_E055_48B6_B992_4D4C3C7455E0__INCLUDED_ 00023 00024 #include <list> 00025 #include <set> 00026 #include <common/Clock.h> 00027 #include <engine/MainLoopI.h> 00028 00029 class MainLoop 00030 { 00031 public: 00032 MainLoop(); 00033 virtual ~MainLoop(); 00034 00035 void addMainLoop(MainLoopI *MainLoop); 00036 00037 bool mainLoop(); 00038 void draw(); 00039 void clear(); 00040 bool getFlip(); 00041 00042 void swapBuffers(); 00043 Clock &getTimer() { return fTimer_; } 00044 00045 void exitLoop() { exitLoop_ = true; } 00046 bool &getDrawLogging() { return drawLogging_; } 00047 00048 protected: 00049 std::list<MainLoopI *> newMainLoops_; 00050 std::set<MainLoopI *> mainLoops_; 00051 Clock fTimer_; // Frame/simulation timer 00052 Clock dTimer_; // Draw timer 00053 float drawTime_, clearTime_; 00054 float totalTime_; 00055 bool exitLoop_; 00056 bool drawLogging_; 00057 00058 void simulate(float frameTime); 00059 void addNew(); 00060 00061 }; 00062 00063 #endif // !defined(AFX_MainLoop_H__6E7B84B0_E055_48B6_B992_4D4C3C7455E0__INCLUDED_)
1.5.3