MainLoopI.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 
00022 // MainLoopI.h: interface for the MainLoopI class.
00023 //
00024 //////////////////////////////////////////////////////////////////////
00025 
00026 #if !defined(AFX_MainLoopI_H__BDDE5864_49D7_4CEA_8738_51A0EF96BDD7__INCLUDED_)
00027 #define AFX_MainLoopI_H__BDDE5864_49D7_4CEA_8738_51A0EF96BDD7__INCLUDED_
00028 
00029 
00030 #include <common/Vector.h>
00031 
00032 class MainLoopI  
00033 {
00034 public:
00035         virtual ~MainLoopI();
00036 
00037         virtual void simulate(float simTime);
00038         virtual void draw();
00039 };
00040 
00041 #endif // !defined(AFX_MainLoopI_H__BDDE5864_49D7_4CEA_8738_51A0EF96BDD7__INCLUDED_)

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