MainCamera.cpp File Reference

#include <client/ClientState.h>
#include <client/ScorchedClient.h>
#include <client/ClientParams.h>
#include <graph/MainCamera.h>
#include <graph/Main2DCamera.h>
#include <graph/OptionsDisplay.h>
#include <landscapemap/LandscapeMaps.h>
#include <landscapedef/LandscapeDefn.h>
#include <engine/ViewPoints.h>
#include <image/ImageFactory.h>
#include <image/ImagePng.h>
#include <dialogs/MainMenuDialog.h>
#include <sound/Sound.h>
#include <sound/SoundUtils.h>
#include <common/Keyboard.h>
#include <common/Defines.h>
#include <common/Logger.h>
#include <coms/ComsOperationResultMessage.h>
#include <coms/ComsMessageSender.h>
#include <tank/TankContainer.h>
#include <tank/TankCamera.h>
#include <lang/LangResource.h>
#include <math.h>
#include <time.h>

Go to the source code of this file.

Functions

static int getNumberOfPlayers ()


Function Documentation

static int getNumberOfPlayers (  )  [static]

Definition at line 105 of file MainCamera.cpp.

References TankContainer::getAllTanks(), Tank::getTankAI(), ScorchedContext::getTankContainer(), and ScorchedClient::instance().

Referenced by MainCamera::simulate().


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