Line.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 
00022 // Line.h: interface for the Line class.
00023 //
00024 //////////////////////////////////////////////////////////////////////
00025 
00026 #if !defined(AFX_Line_H__54F37DA5_36EB_11D3_BE80_000000000000__INCLUDED_)
00027 #define AFX_Line_H__54F37DA5_36EB_11D3_BE80_000000000000__INCLUDED_
00028 
00029 #include <common/Vector.h>
00030 
00031 class Line  
00032 {
00033 public:
00034         Line();
00035         Line(Vector &start, Vector &end);
00036         virtual ~Line();
00037 
00038         float dotP(const Line &line);
00039         bool intersect(const Line &line, Vector &interPt, const bool checkPtOnLine = true);
00040         Vector operator*(const Line &line);
00041 
00042         const Vector &getDirection();
00043         const Vector &getStart();
00044         const Vector &getEnd();
00045         void setStart(const Vector &start);
00046         void setEnd(const Vector &end);
00047         void setPoints(const Vector &start, const Vector &end);
00048 
00049         Vector get2DPerp();
00050 
00051 protected:
00052         Vector start_, end_;
00053         Vector dir_;
00054 };
00055 
00056 #endif // !defined(AFX_Line_H__54F37DA5_36EB_11D3_BE80_000000000000__INCLUDED_)

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