00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_LaserParamsh_INCLUDE__) 00022 #define __INCLUDE_LaserParamsh_INCLUDE__ 00023 00024 #include <string> 00025 #include <common/fixed.h> 00026 #include <common/Vector.h> 00027 00028 struct lua_State; 00029 class XMLNode; 00030 class LaserParams 00031 { 00032 public: 00033 LaserParams(); 00034 ~LaserParams(); 00035 00036 bool parseXML(XMLNode *accessoryNode); 00037 void parseLUA(lua_State *L, int position); 00038 00039 void setMinimumHurt(fixed value) { minimumHurt_ = value; } 00040 void setMaximumHurt(fixed value) { maximumHurt_ = value; } 00041 void setMinimumDistance(fixed value) { minimumDistance_ = value; } 00042 void setMaximumDistance(fixed value) { maximumDistance_ = value; } 00043 void setHurtRadius(fixed value) { hurtRadius_ = value; } 00044 void setTotalTime(fixed value) { totalTime_ = value; } 00045 00046 fixed getMinimumHurt() { return minimumHurt_; } 00047 fixed getMaximumHurt() { return maximumHurt_; } 00048 fixed getMinimumDistance() { return minimumDistance_; } 00049 fixed getMaximumDistance() { return maximumDistance_; } 00050 fixed getHurtRadius() { return hurtRadius_; } 00051 fixed getTotalTime() { return totalTime_; } 00052 bool getHurtFirer() { return hurtFirer_; } 00053 Vector &getColor() { return color_; } 00054 00055 protected: 00056 fixed minimumHurt_, maximumHurt_; 00057 fixed minimumDistance_, maximumDistance_; 00058 fixed hurtRadius_; 00059 fixed totalTime_; 00060 bool hurtFirer_; 00061 Vector color_; 00062 }; 00063 00064 #endif // __INCLUDE_LaserParamsh_INCLUDE__
1.5.3