LaserParams.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_LaserParamsh_INCLUDE__)
00022 #define __INCLUDE_LaserParamsh_INCLUDE__
00023 
00024 #include <string>
00025 #include <common/fixed.h>
00026 #include <common/Vector.h>
00027 
00028 struct lua_State;
00029 class XMLNode;
00030 class LaserParams 
00031 {
00032 public:
00033         LaserParams();
00034         ~LaserParams();
00035 
00036         bool parseXML(XMLNode *accessoryNode);
00037         void parseLUA(lua_State *L, int position);
00038 
00039         void setMinimumHurt(fixed value) { minimumHurt_ = value; }
00040         void setMaximumHurt(fixed value) { maximumHurt_ = value; }
00041         void setMinimumDistance(fixed value) { minimumDistance_ = value; }
00042         void setMaximumDistance(fixed value) { maximumDistance_ = value; }
00043         void setHurtRadius(fixed value) { hurtRadius_ = value; }
00044         void setTotalTime(fixed value) { totalTime_ = value; }
00045 
00046         fixed getMinimumHurt() { return minimumHurt_; }
00047         fixed getMaximumHurt() { return maximumHurt_; }
00048         fixed getMinimumDistance() { return minimumDistance_; }
00049         fixed getMaximumDistance() { return maximumDistance_; }
00050         fixed getHurtRadius() { return hurtRadius_; }
00051         fixed getTotalTime() { return totalTime_; }
00052         bool getHurtFirer() { return hurtFirer_; }
00053         Vector &getColor() { return color_; }
00054 
00055 protected:
00056         fixed minimumHurt_, maximumHurt_;
00057         fixed minimumDistance_, maximumDistance_;
00058         fixed hurtRadius_;
00059         fixed totalTime_;
00060         bool hurtFirer_;
00061         Vector color_;
00062 };
00063 
00064 #endif // __INCLUDE_LaserParamsh_INCLUDE__

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