LaserParams.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <actions/LaserParams.h>
00022 #include <lua/LUAUtil.h>
00023 #include <XML/XMLNode.h>
00024 
00025 LaserParams::LaserParams() : 
00026         hurtFirer_(false),
00027         color_(1.0f, 0.0f, 0.0f),
00028         totalTime_(1),
00029         minimumDistance_(10), maximumDistance_(200),
00030         minimumHurt_(34), maximumHurt_(40),
00031         hurtRadius_(2)
00032 {
00033 }
00034 
00035 LaserParams::~LaserParams()
00036 {
00037 }
00038 
00039 bool LaserParams::parseXML(XMLNode *accessoryNode)
00040 {
00041         if (!accessoryNode->getNamedChild("color", color_)) return false;
00042         accessoryNode->getNamedChild("hurtfirer", hurtFirer_, false);
00043 
00044         return true;
00045 }
00046 
00047 void LaserParams::parseLUA(lua_State *L, int position)
00048 {
00049         luaL_checktype(L, position, LUA_TTABLE);
00050 
00051         minimumHurt_ = LUAUtil::getNumberFromTable(L, position, "minimumhurt", minimumHurt_);
00052         maximumHurt_ = LUAUtil::getNumberFromTable(L, position, "maximumhurt", maximumHurt_);
00053         minimumDistance_ = LUAUtil::getNumberFromTable(L, position, "minimumdistance", minimumDistance_);
00054         maximumDistance_ = LUAUtil::getNumberFromTable(L, position, "maximumdistance", maximumDistance_);
00055         hurtRadius_ = LUAUtil::getNumberFromTable(L, position, "hurtradius", hurtRadius_);
00056         totalTime_ = LUAUtil::getNumberFromTable(L, position, "totaltime", totalTime_);
00057         hurtFirer_ = LUAUtil::getBoolFromTable(L, position, "hurtfirer", hurtFirer_);
00058 }

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