#include <string>Go to the source code of this file.
| #define __INCLUDE_LangString_INCLUDE__ |
Definition at line 22 of file LangString.h.
Definition at line 26 of file LangString.h.
Referenced by BuyAccessoryDialog::addAccessory(), GLWDropDownColor::addColor(), ScoreDialog::addLine(), ConsoleLines::addLine(), ServerConnectAuthHandler::addNextTank(), InventoryDialog::addPlayerName(), BuyAccessoryDialog::addPlayerName(), InventoryDialog::addPlayerWeapons(), TankAIAdder::addTankAI(), AdminDialog::AdminDialog(), ServerAdminCommon::adminSay(), GLWChannelText::buttonDown(), GLWToolTip::calculateTip(), GLWChannelView::channelText(), GLWOptionEntry::createEntry(), SaveDialog::display(), AuthDialog::display(), AutoDefenseDialog::displayCurrent(), GLWTextBox::draw(), GLWTankViewer::draw(), GLWScorchedInfo::draw(), ScoreDialog::draw(), NetworkSelectDialog::drawColumnGames(), ServerAddPlayerHandler::filterName(), TankAccessories::getAccessoryAndCountString(), TankAccessories::getAccessoryCountString(), LangImpl::getEntry(), getGamesCols(), TankMenus::AccessoryMenu::getMenuItems(), HelpButtonDialog::PerformanceMenu::getMenuToolTip(), XMLNode::getNamedChild(), XMLNode::getNamedParameter(), getPlayerCols(), TankAI::getToolTip(), LangParam::getValue(), GLWTalkBox::keyDown(), LangParam::LangParam(), ServerTimedMessage::load(), ServerTextFilter::loadFile(), TankDamage::logDeath(), GLWImageList::mouseDown(), MsgBoxDialog::MsgBoxDialog(), PlayerDialog::nextPlayer(), ChannelTextParser::parseText(), ChannelTextParser::parseUrl(), Accessory::parseXML(), HelpButtonDialog::PerformanceMenu::PerformanceMenu(), TankWeaponTip::populate(), TankShieldTip::populate(), TankBatteryTip::populate(), ServerAdminHandler::processMessage(), GLWChannelText::processNotVisibleKey(), GLWChannelText::processSpecialText(), NetworkSelectDialog::rowSelectedGames(), ClientChannelManager::say(), ServerShotFinishedState::scoreOverallWinner(), ConsoleLine::set(), LogDialog::setServerName(), TankUndoMenu::showItems(), TankFired::simulate(), LangStringUtil::trim(), GLWOptionEntry::updateControls(), and WeaponMessage::weaponCallback().
| typedef std::basic_string<LangStringStorage> LangString |
Definition at line 29 of file LangString.h.
| typedef unsigned int LangStringStorage |
Definition at line 28 of file LangString.h.
1.5.3