#include <landscapedef/LandscapeTex.h>#include <landscapedef/LandscapeDefinitions.h>#include <engine/ScorchedContext.h>#include <weapons/AccessoryStore.h>#include <common/Defines.h>#include <string.h>#include <stdlib.h>#include <time.h>#include <float.h>Go to the source code of this file.
Functions | |
| static LandscapeTexType * | fetchBorderTexType (const char *type) |
| static LandscapeTexType * | fetchTextureTexType (const char *type) |
| static LandscapeTexType * | fetchPrecipitationTexType (const char *type) |
| static LandscapeTexType* fetchBorderTexType | ( | const char * | type | ) | [static] |
Definition at line 31 of file LandscapeTex.cpp.
References S3D::dialogMessage(), S3D::formatStringBuffer(), and LangStringUtil::strcmp().
Referenced by LandscapeTex::readXML().
| static LandscapeTexType* fetchPrecipitationTexType | ( | const char * | type | ) | [static] |
Definition at line 46 of file LandscapeTex.cpp.
References S3D::dialogMessage(), S3D::formatStringBuffer(), and LangStringUtil::strcmp().
Referenced by LandscapeTex::readXML().
| static LandscapeTexType* fetchTextureTexType | ( | const char * | type | ) | [static] |
Definition at line 39 of file LandscapeTex.cpp.
References S3D::dialogMessage(), S3D::formatStringBuffer(), and LangStringUtil::strcmp().
Referenced by LandscapeTex::readXML().
1.5.3