LandscapeTex.cpp File Reference

#include <landscapedef/LandscapeTex.h>
#include <landscapedef/LandscapeDefinitions.h>
#include <engine/ScorchedContext.h>
#include <weapons/AccessoryStore.h>
#include <common/Defines.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <float.h>

Go to the source code of this file.

Functions

static LandscapeTexTypefetchBorderTexType (const char *type)
static LandscapeTexTypefetchTextureTexType (const char *type)
static LandscapeTexTypefetchPrecipitationTexType (const char *type)


Function Documentation

static LandscapeTexType* fetchBorderTexType ( const char *  type  )  [static]

Definition at line 31 of file LandscapeTex.cpp.

References S3D::dialogMessage(), S3D::formatStringBuffer(), and LangStringUtil::strcmp().

Referenced by LandscapeTex::readXML().

static LandscapeTexType* fetchPrecipitationTexType ( const char *  type  )  [static]

Definition at line 46 of file LandscapeTex.cpp.

References S3D::dialogMessage(), S3D::formatStringBuffer(), and LangStringUtil::strcmp().

Referenced by LandscapeTex::readXML().

static LandscapeTexType* fetchTextureTexType ( const char *  type  )  [static]

Definition at line 39 of file LandscapeTex.cpp.

References S3D::dialogMessage(), S3D::formatStringBuffer(), and LangStringUtil::strcmp().

Referenced by LandscapeTex::readXML().


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