LandscapeMovement.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_LandscapeMovementh_INCLUDE__)
00022 #define __INCLUDE_LandscapeMovementh_INCLUDE__
00023 
00024 #include <vector>
00025 #include <common/FixedVector.h>
00026 #include <common/ModelID.h>
00027 
00028 class LandscapeMovementType
00029 {
00030 public:
00031         enum Type
00032         {
00033                 eShips,
00034                 eBoids,
00035                 eSpline
00036         };
00037 
00038         static LandscapeMovementType *create(const char *type);
00039 
00040         virtual bool readXML(XMLNode *node);
00041         virtual Type getType() = 0;
00042 
00043         std::string groupname;
00044 };
00045 
00046 class LandscapeMovementTypeBoids : public LandscapeMovementType
00047 {
00048 public:
00049         ModelID model;
00050         FixedVector minbounds, maxbounds;
00051         fixed maxvelocity;
00052         fixed cruisedistance;
00053         fixed maxacceleration;
00054 
00055         virtual bool readXML(XMLNode *node);
00056         virtual Type getType() { return eBoids; }
00057 };
00058 
00059 class LandscapeMovementTypeShips : public LandscapeMovementType
00060 {
00061 public:
00062         fixed speed;
00063         int controlpoints;
00064         fixed controlpointswidth;
00065         fixed controlpointsheight;
00066         fixed controlpointsrand;
00067         fixed starttime;
00068 
00069         virtual bool readXML(XMLNode *node);
00070         virtual Type getType() { return eShips; }
00071 };
00072 
00073 class LandscapeMovementTypeSpline : public LandscapeMovementType
00074 {
00075 public:
00076         fixed speed;
00077         fixed starttime;
00078         bool groundonly;
00079         std::vector<FixedVector> points;
00080 
00081         virtual bool readXML(XMLNode *node);
00082         virtual Type getType() { return eSpline; }
00083 };
00084 
00085 
00086 #endif // __INCLUDE_LandscapeMovementh_INCLUDE__

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