00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <landscapemap/LandscapeMaps.h> 00022 #include <landscapemap/DeformLandscape.h> 00023 #include <engine/ScorchedContext.h> 00024 00025 LandscapeMaps::LandscapeMaps() : 00026 gMaps_(dCache_), rMaps_(dCache_) 00027 { 00028 } 00029 00030 LandscapeMaps::~LandscapeMaps() 00031 { 00032 } 00033 00034 void LandscapeMaps::generateMaps( 00035 ScorchedContext &context, 00036 LandscapeDefinition &defn, 00037 ProgressCounter *counter) 00038 { 00039 DeformLandscape::clearInfos(); 00040 dCache_.setDefinition(context, defn); 00041 gMaps_.generateMaps(context, counter); 00042 rMaps_.generateMaps(context, counter); 00043 } 00044
1.5.3