LandscapeDefinitions.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_LandscapeDefinitionsh_INCLUDE__)
00022 #define __INCLUDE_LandscapeDefinitionsh_INCLUDE__
00023 
00024 #include <landscapedef/LandscapeDefinitionsBase.h>
00025 #include <landscapedef/LandscapeDefinitionsItem.h>
00026 #include <landscapedef/LandscapeDefinition.h>
00027 
00028 class LandscapeDefinitions;
00029 class LandscapeDefn;
00030 class LandscapeTex;
00031 class LandscapeInclude;
00032 class OptionsGame;
00033 class TankContainer;
00034 
00035 class LandscapeDefinitions : public LandscapeDefinitionsBase
00036 {
00037 public:
00038         LandscapeDefinitions();
00039         virtual ~LandscapeDefinitions();
00040 
00041         virtual bool readLandscapeDefinitions();
00042         virtual void clearLandscapeDefinitions();
00043 
00044         void checkEnabled(OptionsScorched &context);
00045         LandscapeDefinition getLandscapeDefn(const char *name);
00046         LandscapeDefinition getRandomLandscapeDefn(OptionsScorched &context, TankContainer &tankContainer);
00047         LandscapeTex *getTex(const char *file, bool load = false);
00048         LandscapeDefn *getDefn(const char *file, bool load = false);
00049         LandscapeInclude *getInclude(const char *file, bool load = false);
00050 
00051 protected:
00052         LandscapeDefinitionsEntry* lastDefinition_;
00053         std::map<std::string, int> usedFiles_;
00054 
00055         LandscapeDefinitionsItem<LandscapeTex> texs_;
00056         LandscapeDefinitionsItem<LandscapeDefn> defns_;
00057         LandscapeDefinitionsItem<LandscapeInclude> include_;
00058 
00059         const std::string getLeastUsedFile(
00060                 OptionsScorched &context, std::vector<std::string> &files);
00061         LandscapeDefinitionsEntry *getRandomLandscapeDefnEntry(
00062                 OptionsScorched &context,
00063                 std::list<LandscapeDefinitionsEntry *> passedLandscapes);
00064 };
00065 
00066 #endif

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