Keyboard.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #ifndef _KEYBOARD_H_
00022 #define _KEYBOARD_H_
00023 
00024 #include <common/KeyboardHistory.h>
00025 #include <common/KeyboardKey.h>
00026 #include <string>
00027 #include <list>
00028 #include <map>
00029 
00030 #define MAX_KEYBDHIST 1024
00031 #define KEYBOARDKEY(name, key) static KeyboardKey * key = Keyboard::instance()->getKey( name );
00032 
00033 class Keyboard
00034 {
00035 public:
00036         static Keyboard *instance();
00037 
00038         bool loadKeyFile(bool loadDefaults = false);
00039         bool saveKeyFile();
00040         bool init();
00041 
00042         char *getkeyboardbuffer(unsigned int &bufCnt);
00043         unsigned int getKeyboardState();
00044         KeyboardHistory::HistoryElement *getkeyboardhistory(unsigned int &histCnt); 
00045 
00046         void processKeyboardEvent(SDL_Event &event);
00047         static bool &getDvorak();
00048 
00049         KeyboardKey *getKey(const char *name);
00050         std::list<std::string> &getKeyList() { return keyList_; }
00051         std::list<KeyboardKey *> &getCommandKeys() { return commandKeys_; }
00052         std::map<std::string, KeyboardKey *> &getKeyMap() { return keyMap_; }
00053                                                
00054 protected:
00055         static Keyboard *instance_;
00056         static bool dvorak_; // TODO // FIX ME NOT WORKING
00057         KeyboardHistory::HistoryElement keybHist_[MAX_KEYBDHIST];
00058         int keybHistCnt_;
00059         Uint16 mHighSurrogate;
00060 
00061         void clear();
00062         bool loadKeyFile(const std::string &fileName, bool masterFile);
00063         void handleUnicodeUTF16(Uint16 utf16, SDLKey key);
00064         void raiseUnicodeUTF16(Uint16 utf16, SDLKey key);
00065 
00066         std::map<std::string, KeyboardKey *> keyMap_;
00067         std::list<KeyboardKey *> commandKeys_;
00068         std::list<std::string> keyList_;
00069                        
00070 private:
00071         Keyboard();
00072         virtual ~Keyboard();
00073 
00074 };
00075 
00076 #endif /* _KEYBOARD_H_ */

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