00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 00022 #include <SDL/SDL_keysym.h> 00023 00024 struct KeyStateTranslation 00025 { 00026 const char *keyStateName; 00027 unsigned int keyStateSym; 00028 } KeyStateTranslationTable [] = 00029 { 00030 "NONE", KMOD_NONE, 00031 "LCTRL", KMOD_LCTRL, 00032 "RCTRL", KMOD_RCTRL, 00033 "LSHIFTCTRL", KMOD_LCTRL | KMOD_LSHIFT, 00034 "RSHIFTCTRL", KMOD_RCTRL | KMOD_RSHIFT, 00035 "RSHIFT", KMOD_RSHIFT, 00036 "LSHIFT", KMOD_LSHIFT, 00037 "RALT", KMOD_RALT, 00038 "LALT", KMOD_LALT 00039 };
1.5.3