ImageStore.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <image/ImageStore.h>
00022 #include <image/ImageFactory.h>
00023 #include <common/Defines.h>
00024 
00025 ImageStore *ImageStore::instance_ = 0;
00026 
00027 ImageStore *ImageStore::instance()
00028 {
00029         if (!instance_)
00030         {
00031                 instance_ = new ImageStore;
00032         }
00033         return instance_;
00034 }
00035 
00036 ImageStore::ImageStore()
00037 {
00038 }
00039 
00040 ImageStore::~ImageStore()
00041 {
00042 }
00043 
00044 Image *ImageStore::loadImage(ImageID &imageId)
00045 {
00046         std::map<std::string, Image *>::iterator findItor =
00047                 imageMap_.find(imageId.getStringHash());
00048         if (findItor == imageMap_.end())
00049         {
00050                 Image *image = getImage(imageId);
00051                 imageMap_[imageId.getStringHash()] = image;
00052                 return image;
00053         }
00054         return (*findItor).second;
00055 }
00056 
00057 Image *ImageStore::getImage(ImageID &id)
00058 {
00059         Image *image = 0;
00060         if (id.getAlphaName()[0])
00061         {
00062                 image = ImageFactory::loadImage(
00063                         S3D::getDataFile(id.getImageName()),
00064                         S3D::getDataFile(id.getAlphaName()),
00065                         id.getInvert());
00066         }
00067         else
00068         {
00069                 image = ImageFactory::loadImage(
00070                         S3D::getDataFile(id.getImageName()));
00071         }
00072 
00073         return image;
00074 }

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