00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <image/ImageStore.h> 00022 #include <image/ImageFactory.h> 00023 #include <common/Defines.h> 00024 00025 ImageStore *ImageStore::instance_ = 0; 00026 00027 ImageStore *ImageStore::instance() 00028 { 00029 if (!instance_) 00030 { 00031 instance_ = new ImageStore; 00032 } 00033 return instance_; 00034 } 00035 00036 ImageStore::ImageStore() 00037 { 00038 } 00039 00040 ImageStore::~ImageStore() 00041 { 00042 } 00043 00044 Image *ImageStore::loadImage(ImageID &imageId) 00045 { 00046 std::map<std::string, Image *>::iterator findItor = 00047 imageMap_.find(imageId.getStringHash()); 00048 if (findItor == imageMap_.end()) 00049 { 00050 Image *image = getImage(imageId); 00051 imageMap_[imageId.getStringHash()] = image; 00052 return image; 00053 } 00054 return (*findItor).second; 00055 } 00056 00057 Image *ImageStore::getImage(ImageID &id) 00058 { 00059 Image *image = 0; 00060 if (id.getAlphaName()[0]) 00061 { 00062 image = ImageFactory::loadImage( 00063 S3D::getDataFile(id.getImageName()), 00064 S3D::getDataFile(id.getAlphaName()), 00065 id.getInvert()); 00066 } 00067 else 00068 { 00069 image = ImageFactory::loadImage( 00070 S3D::getDataFile(id.getImageName())); 00071 } 00072 00073 return image; 00074 }
1.5.3