Hemisphere.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(AFX_HEMISPHERE_H__3577D267_2B6C_4300_B0EE_61E1E50E57DD__INCLUDED_)
00022 #define AFX_HEMISPHERE_H__3577D267_2B6C_4300_B0EE_61E1E50E57DD__INCLUDED_
00023 
00024 class Image;
00025 class Vector;
00026 class Hemisphere  
00027 {
00028 public:
00029         enum Flags
00030         {
00031                 eWidthTexture = 1
00032         };
00033 
00034         static void draw(float radius, float radius2,
00035                 int heightSlices = 10, int rotationSlices = 20,
00036                 int startHeightSlice = 0, int startRotationSlice = 0,
00037                 int endHeightSlice = 10, int endRotationSlice = 10,
00038                 bool inverse = false, unsigned int flags = 0);
00039         static void drawColored(float radius, float radius2, 
00040                 int heightSlices, int rotationSlices,
00041                 int startHeightSlice, int startRotationSlice,
00042                 int endHeightSlice, int endRotationSlice,
00043                 bool inverse, Image &colors, Vector &sunDir, int daytime, 
00044                 bool horizonGlow);
00045 
00046 private:
00047         Hemisphere();
00048         virtual ~Hemisphere();
00049 };
00050 
00051 #endif // !defined(AFX_HEMISPHERE_H__3577D267_2B6C_4300_B0EE_61E1E50E57DD__INCLUDED_)

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