00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(AFX_GraphicalLandscapeMap_H__F4CB4CAD_C592_4183_AFB2_016FC66C144A__INCLUDED_) 00022 #define AFX_GraphicalLandscapeMap_H__F4CB4CAD_C592_4183_AFB2_016FC66C144A__INCLUDED_ 00023 00024 #include <landscapemap/GraphicalHeightMap.h> 00025 #include <common/Vector.h> 00026 00027 class GLVertexBufferObject; 00028 class GraphicalLandscapeMap : public GraphicalHeightMap 00029 { 00030 public: 00031 struct HeightData 00032 { 00033 Vector floatPosition; 00034 Vector floatNormal; 00035 float texCoord1x, texCoord1y; 00036 float texCoord2x, texCoord2y; 00037 }; 00038 00039 GraphicalLandscapeMap(); 00040 virtual ~GraphicalLandscapeMap(); 00041 00042 void create(int width, int height); 00043 void reset(); 00044 00045 void updateWholeBuffer(); 00046 00047 virtual void setHeight(int w, int h, float height); 00048 virtual void setNormal(int w, int h, Vector &normal); 00049 00050 int getMapWidth() { return width_; } 00051 int getMapHeight() { return height_; } 00052 00053 HeightData *getHeightData() { return heightData_; } 00054 GLVertexBufferObject *getBufferObject() { return bufferObject_; } 00055 00056 protected: 00057 int width_, height_; 00058 int bufferSizeBytes_; 00059 HeightData *heightData_; 00060 GLVertexBufferObject *bufferObject_; 00061 }; 00062 00063 #endif // !defined(AFX_GraphicalLandscapeMap_H__F4CB4CAD_C592_4183_AFB2_016FC66C144A__INCLUDED_) 00064
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