GLWWindow.cpp File Reference

#include <GLEXT/GLState.h>
#include <GLEXT/GLTexture.h>
#include <GLEXT/GLViewPort.h>
#include <image/ImageFactory.h>
#include <XML/XMLParser.h>
#include <GLW/GLWWindow.h>
#include <GLW/GLWWindowManager.h>
#include <client/ScorchedClient.h>
#include <common/Defines.h>
#include <graph/OptionsDisplay.h>
#include <lang/LangResource.h>

Go to the source code of this file.

Variables

static const float roundSize = 20.0f
static const float smallRoundSize = 10.0f
static const float smallTitleHeight = 14.0f
static const float minWindowSize = 50.0f
static const float titleWidth = 100.0f
static const float titleHeight = 20.0f
static const float shadowWidth = 10.0f


Variable Documentation

const float minWindowSize = 50.0f [static]

Definition at line 36 of file GLWWindow.cpp.

Referenced by GLWWindow::mouseDrag().

const float roundSize = 20.0f [static]

Definition at line 33 of file GLWWindow.cpp.

Referenced by GLWWindow::drawBackSurface(), and GLWWindow::drawOutlinePoints().

const float shadowWidth = 10.0f [static]

Definition at line 39 of file GLWWindow.cpp.

const float smallRoundSize = 10.0f [static]

Definition at line 34 of file GLWWindow.cpp.

Referenced by GLWWindow::drawOutlinePoints().

const float smallTitleHeight = 14.0f [static]

Definition at line 35 of file GLWWindow.cpp.

Referenced by GLWWindow::drawOutlinePoints(), and GLWWindow::mouseDown().

const float titleHeight = 20.0f [static]

Definition at line 38 of file GLWWindow.cpp.

Referenced by GLWWindow::drawOutlinePoints(), GLWWindow::drawTitleBar(), and GLWWindow::mouseDown().

const float titleWidth = 100.0f [static]

Definition at line 37 of file GLWWindow.cpp.

Referenced by GLWWindow::drawOutlinePoints(), GLWWindow::drawTitleBar(), and GLWWindow::mouseDown().


Generated on Mon Feb 16 15:14:56 2009 for Scorched3D by  doxygen 1.5.3