#include <GLEXT/GLState.h>#include <GLEXT/GLTexture.h>#include <GLEXT/GLViewPort.h>#include <image/ImageFactory.h>#include <XML/XMLParser.h>#include <GLW/GLWWindow.h>#include <GLW/GLWWindowManager.h>#include <client/ScorchedClient.h>#include <common/Defines.h>#include <graph/OptionsDisplay.h>#include <lang/LangResource.h>Go to the source code of this file.
Variables | |
| static const float | roundSize = 20.0f |
| static const float | smallRoundSize = 10.0f |
| static const float | smallTitleHeight = 14.0f |
| static const float | minWindowSize = 50.0f |
| static const float | titleWidth = 100.0f |
| static const float | titleHeight = 20.0f |
| static const float | shadowWidth = 10.0f |
const float minWindowSize = 50.0f [static] |
const float roundSize = 20.0f [static] |
Definition at line 33 of file GLWWindow.cpp.
Referenced by GLWWindow::drawBackSurface(), and GLWWindow::drawOutlinePoints().
const float shadowWidth = 10.0f [static] |
Definition at line 39 of file GLWWindow.cpp.
const float smallRoundSize = 10.0f [static] |
const float smallTitleHeight = 14.0f [static] |
Definition at line 35 of file GLWWindow.cpp.
Referenced by GLWWindow::drawOutlinePoints(), and GLWWindow::mouseDown().
const float titleHeight = 20.0f [static] |
Definition at line 38 of file GLWWindow.cpp.
Referenced by GLWWindow::drawOutlinePoints(), GLWWindow::drawTitleBar(), and GLWWindow::mouseDown().
const float titleWidth = 100.0f [static] |
Definition at line 37 of file GLWWindow.cpp.
Referenced by GLWWindow::drawOutlinePoints(), GLWWindow::drawTitleBar(), and GLWWindow::mouseDown().
1.5.3