GLWTranslate.cpp

Go to the documentation of this file.
00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <GLW/GLWTranslate.h>
00022 
00023 float GLWTranslate::posX_(0.0f);
00024 float GLWTranslate::posY_(0.0f);
00025 
00026 GLWTranslate::GLWTranslate(float x, float y) : x_(x), y_(y)
00027 {
00028         posX_ += x_;
00029         posY_ += y_;
00030 }
00031 
00032 GLWTranslate::~GLWTranslate()
00033 {
00034         posX_ -= x_;
00035         posY_ -= y_;
00036 }
00037 
00038 float GLWTranslate::getPosX()
00039 {
00040         return posX_;
00041 }
00042 
00043 float GLWTranslate::getPosY()
00044 {
00045         return posY_;
00046 }

Generated on Mon Feb 16 15:14:46 2009 for Scorched3D by  doxygen 1.5.3