00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(AFX_GLWTime_H__75483479_A6F8_45CC_8E83_B517E721211F__INCLUDED_) 00022 #define AFX_GLWTime_H__75483479_A6F8_45CC_8E83_B517E721211F__INCLUDED_ 00023 00024 #include <string> 00025 #include <GLW/GLWidget.h> 00026 #include <common/Vector.h> 00027 00028 class GLWTime : public GLWidget 00029 { 00030 public: 00031 GLWTime(float x = 0.0f, float y = 0.0f, 00032 float size = 14.0f); 00033 virtual ~GLWTime(); 00034 00035 virtual float getW() { calcWidth(); return GLWidget::getW(); } 00036 virtual void draw(); 00037 00038 void calcWidth(); 00039 virtual bool initFromXML(XMLNode *node); 00040 00041 REGISTER_CLASS_HEADER(GLWTime); 00042 00043 protected: 00044 Vector color_; 00045 float size_; 00046 00047 }; 00048 00049 #endif // !defined(AFX_GLWTime_H__75483479_A6F8_45CC_8E83_B517E721211F__INCLUDED_)
1.5.3