GLWTankSlider.cpp

Go to the documentation of this file.
00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <GLW/GLWTankSlider.h>
00022 #include <GLW/GLWFont.h>
00023 #include <GLEXT/GLState.h>
00024 #include <common/Keyboard.h>
00025 #include <common/ToolTipResource.h>
00026 #include <client/ScorchedClient.h>
00027 #include <tank/TankContainer.h>
00028 #include <tank/TankState.h>
00029 #include <tank/TankPosition.h>
00030 #include <lang/LangResource.h>
00031 
00032 REGISTER_CLASS_SOURCE(GLWTankSlider);
00033 
00034 GLWTankSlider::GLWTankSlider() : 
00035         GLWDragger(0.0f, 0.0f, 0.0f, 100.0f)
00036 {
00037         setHandler(this);
00038         setToolTip(new ToolTipResource(ToolTip::ToolTipHelp, 
00039                 "POWER", "Power",
00040                 "POWER_CHANGE_TOOLTIP", 
00041                 "Change the power of the current tank\n"
00042                 "by clicking with the left mouse button\n"
00043                 "and dragging up and down.\n"
00044                 "Shift key decreases sensitivity."));
00045 }
00046 
00047 GLWTankSlider::~GLWTankSlider()
00048 {
00049 }
00050 
00051 void GLWTankSlider::draw()
00052 {
00053         Tank *currentTank =
00054                 ScorchedClient::instance()->getTankContainer().getCurrentTank();
00055         if (currentTank)
00056         {
00057                 if (currentTank->getState().getState() == TankState::sNormal)
00058                 {
00059                         setCurrent(currentTank->getPosition().getPower().asFloat());
00060                 }
00061         }
00062         
00063         GLWDragger::draw();
00064 }
00065 
00066 void GLWTankSlider::currentChanged(unsigned int id, float value)
00067 {
00068         Tank *currentTank =
00069                 ScorchedClient::instance()->getTankContainer().getCurrentTank();
00070         if (currentTank)
00071         {
00072                 if (currentTank->getState().getState() == TankState::sNormal)
00073                 {
00074                         if (id == getId())
00075                         {
00076                                 currentTank->getPosition().changePower(
00077                                         fixed::fromFloat(value), false);
00078                         }
00079                 }
00080         }
00081 }

Generated on Mon Feb 16 15:14:46 2009 for Scorched3D by  doxygen 1.5.3