GLWTalkBox.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_GLWTalkBoxh_INCLUDE__)
00022 #define __INCLUDE_GLWTalkBoxh_INCLUDE__
00023 
00024 #include <GLW/GLWidget.h>
00025 #include <lang/LangString.h>
00026 
00027 class GLWTalkBox : public GLWidget
00028 {
00029 public:
00030         enum TalkMode
00031         {
00032                 eSay,
00033                 eTeamSay
00034         };
00035 
00036         GLWTalkBox();
00037         virtual ~GLWTalkBox();
00038 
00039         virtual void draw();
00040         virtual void simulate(float frameTime);
00041         virtual void keyDown(char *buffer, unsigned int keyState, 
00042                 KeyboardHistory::HistoryElement *history, int hisCount, 
00043                 bool &skipRest);
00044         virtual void display();
00045 
00046         virtual bool initFromXML(XMLNode *node);
00047 
00048         REGISTER_CLASS_HEADER(GLWTalkBox);
00049 protected:
00050         LangString text_;
00051         float ctime_;
00052         bool cursor_;
00053         int maxTextLen_;
00054         bool parentSized_;
00055         TalkMode mode_;
00056         TalkMode defaultMode_;
00057 };
00058 
00059 #endif // __INCLUDE_GLWTalkBoxh_INCLUDE__

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