GLWSpinBox.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #ifndef _GLWSPINBOX_H_
00022 #define _GLWSPINBOX_H_
00023 
00024 #include <GLW/GLWButton.h>
00025 
00026 class GLWSpinBox : public GLWidget, 
00027                                         public GLWButtonI
00028 {
00029 public:
00030         GLWSpinBox(float x = 0.0f, float y = 0.0f, float w = 0.0f, 
00031                 int start = 0, int minRange = 0, int maxRange = 0, int step = 1);
00032         virtual ~GLWSpinBox();
00033 
00034         virtual void draw();
00035         virtual void mouseDown(int button, float x, float y, bool &skipRest);
00036         virtual void mouseUp(int button, float x, float y, bool &skipRest);
00037         virtual void mouseDrag(int button, float mx, float my, float x, float y, bool &skipRest);
00038         virtual void keyDown(char *buffer, unsigned int keyState, 
00039                 KeyboardHistory::HistoryElement *history, int hisCount, 
00040                 bool &skipRest);
00041 
00042         virtual void buttonDown(unsigned int id);
00043         int getValue() { return value_; }
00044 
00045         REGISTER_CLASS_HEADER(GLWSpinBox);
00046 
00047 protected:
00048         bool keyDown_;
00049         bool dragging_;
00050         int step_;
00051         int value_;
00052         int minRange_, maxRange_;
00053         GLWButton top_, bottom_;
00054 
00055 };
00056 
00057 #endif /* _GLWSPINBOX_H_ */

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