GLWSlider.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #ifndef _GLWSLIDER_H_
00022 #define _GLWSLIDER_H_
00023 
00024 #include <GLW/GLWidget.h>
00025 
00026 class GLWSliderI
00027 {
00028 public:
00029         virtual void currentChanged(unsigned int id, float value) = 0;
00030 };
00031 
00032 class GLWSlider : public GLWidget
00033 {
00034 public:
00035         GLWSlider(float x = 0.0f, float y = 0.0f, float w = 0.0f, 
00036                 float min = 0.0f, float max = 100.0f, int marks = 10);
00037         virtual ~GLWSlider();
00038 
00039         void setHandler(GLWSliderI *handler) { handler_ = handler; }
00040 
00041         float getCurrent() { return current_; }
00042         void setCurrent(float current);
00043 
00044         virtual void draw();
00045         virtual void mouseDown(int button, float x, float y, bool &skipRest);
00046         virtual void mouseUp(int button, float x, float y, bool &skipRest);
00047         virtual void mouseDrag(int button, float mx, float my, float x, float y, bool &skipRest);
00048 
00049         REGISTER_CLASS_HEADER(GLWSlider);
00050 
00051 protected:
00052         GLWSliderI *handler_;
00053         float current_;
00054         float min_, max_;
00055         int marks_;
00056 
00057 };
00058 
00059 #endif /* _GLWSLIDER_H_ */

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