GLWListView.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 
00022 #if !defined(__INCLUDE_GLWListViewh_INCLUDE__)
00023 #define __INCLUDE_GLWListViewh_INCLUDE__
00024 
00025 #include <GLW/GLWidget.h>
00026 #include <GLW/GLWScrollW.h>
00027 #include <XML/XMLNode.h>
00028 #include <common/Vector.h>
00029 #include <vector>
00030 #include <string>
00031 #include <map>
00032 
00033 class GLWListViewI
00034 {
00035 public:
00036         virtual void url(const char *url) = 0;
00037         virtual void event(std::map<std::string, std::string> &event) = 0;
00038 };
00039 
00040 class GLWListView :
00041         public GLWidget
00042 {
00043 public:
00044         GLWListView(float x = 0.0f, float y = 0.0f, 
00045                 float w = 0.0f, float h = 0.0f, 
00046                 int maxLen = -1, float textSize = 10.0f,
00047                 float scrollSpeed = 0.0f);
00048         virtual ~GLWListView();
00049 
00050         void setHandler(GLWListViewI *handler) { handler_ = handler; }
00051         void setColor(Vector &color) { color_ = color; }
00052 
00053         bool addXML(XMLNode *node);
00054         void addLine(const std::string &text);
00055         void clear();
00056         void resetPosition();
00057         void endPosition();
00058 
00059         virtual void draw();
00060         virtual void simulate(float frameTime);
00061         virtual void mouseDown(int button, float x, float y, bool &skipRest);
00062         virtual void mouseUp(int button, float x, float y, bool &skipRest);
00063         virtual void mouseDrag(int button, float mx, float my, float x, float y, bool &skipRest);
00064         virtual void mouseWheel(float x, float y, float z, bool &skipRest);
00065 
00066         virtual void setX(float x) { x_ = x; scroll_.setX(x_ + w_ - 17); }
00067         virtual void setY(float y) { y_ = y; scroll_.setY(y_); }
00068         virtual void setW(float w) { w_ = w; scroll_.setX(x_ + w_ - 17); }
00069         virtual void setH(float h) { h_ = h; scroll_.setH(h_ - 1); }
00070 
00071         REGISTER_CLASS_HEADER(GLWListView);
00072 
00073 protected:
00074         struct WordEntry
00075         {
00076                 WordEntry(const char *word, Vector &color) : 
00077                         word_(word), color_(color), wordRef_(0) { }
00078 
00079                 unsigned wordRef_;
00080                 static unsigned wordRefCount_;
00081 
00082                 Vector color_;
00083                 std::string href_;
00084                 std::string word_;
00085                 std::map<std::string, std::string> event_;
00086         };
00087         struct LineEntry
00088         {
00089                 std::vector<WordEntry> words_;
00090         };
00091         struct UrlEntry
00092         {
00093                 float x_, y_;
00094                 float w_, h_;
00095                 WordEntry *entry_;
00096         };
00097 
00098         GLWListViewI *handler_;
00099         float currentPosition_;
00100         float scrollSpeed_;
00101         float textSize_;
00102         int maxLen_;
00103         Vector color_;
00104         GLWScrollW scroll_;
00105         std::vector<LineEntry> lines_;
00106         std::vector<UrlEntry> urls_;
00107 
00108         void setScroll();
00109         bool addWordEntry(std::list<WordEntry> &words, 
00110                 std::string &word, XMLNode *parentNode);
00111         bool getLines(std::list<WordEntry> &words, float &lineLen);
00112         bool getWords(XMLNode *node, std::list<WordEntry> &words);
00113         void drawUrl(WordEntry &entry, int drawChars, float x, float y);
00114 };
00115 
00116 #endif

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