GLWIcon.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_GLWIconh_INCLUDE__)
00022 #define __INCLUDE_GLWIconh_INCLUDE__
00023 
00024 #include <GLEXT/GLTexture.h>
00025 #include <GLW/GLWidget.h>
00026 
00027 class GLWIcon : public GLWidget
00028 {
00029 public:
00030         GLWIcon(float x = 0.0f, float y = 0.0f, 
00031                 float w = 0.0f, float h = 0.0f, 
00032                 GLTexture *texture = 0);
00033         virtual ~GLWIcon();
00034 
00035         virtual void draw();
00036         virtual bool initFromXML(XMLNode *node);
00037 
00038         GLTexture *getTexture() { return texture_; }
00039         void setTexture(GLTexture *texture) { texture_ = texture; }
00040 
00041         REGISTER_CLASS_HEADER(GLWIcon);
00042 protected:
00043         GLTexture *texture_;
00044 
00045 };
00046 
00047 #endif

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