00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_GLWIconh_INCLUDE__) 00022 #define __INCLUDE_GLWIconh_INCLUDE__ 00023 00024 #include <GLEXT/GLTexture.h> 00025 #include <GLW/GLWidget.h> 00026 00027 class GLWIcon : public GLWidget 00028 { 00029 public: 00030 GLWIcon(float x = 0.0f, float y = 0.0f, 00031 float w = 0.0f, float h = 0.0f, 00032 GLTexture *texture = 0); 00033 virtual ~GLWIcon(); 00034 00035 virtual void draw(); 00036 virtual bool initFromXML(XMLNode *node); 00037 00038 GLTexture *getTexture() { return texture_; } 00039 void setTexture(GLTexture *texture) { texture_ = texture; } 00040 00041 REGISTER_CLASS_HEADER(GLWIcon); 00042 protected: 00043 GLTexture *texture_; 00044 00045 }; 00046 00047 #endif
1.5.3