GLWFileView.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 
00022 #if !defined(__INCLUDE_GLWFileViewh_INCLUDE__)
00023 #define __INCLUDE_GLWFileViewh_INCLUDE__
00024 #include <GLW/GLWidget.h>
00025 #include <GLW/GLWScrollW.h>
00026 #include <common/FileLines.h>
00027 
00028 class GLWFileView :
00029         public GLWidget
00030 {
00031 public:
00032         GLWFileView(char *fileName = "", 
00033                 float x = 0.0f, float y = 0.0f, 
00034                 float w = 0.0f, float h = 0.0f);
00035         virtual ~GLWFileView();
00036 
00037         virtual void draw();
00038         virtual void simulate(float frameTime);
00039         virtual void mouseDown(int button, float x, float y, bool &skipRest);
00040         virtual void mouseUp(int button, float x, float y, bool &skipRest);
00041         virtual void mouseDrag(int button, float mx, float my, float x, float y, bool &skipRest);
00042         virtual void mouseWheel(float x, float y, float z, bool &skipRest);
00043 
00044         REGISTER_CLASS_HEADER(GLWFileView);
00045 
00046 protected:
00047         GLWScrollW scroll_;
00048         FileLines lines_;
00049 };
00050 
00051 
00052 #endif

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