00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_GLWDropDownColorh_INCLUDE__) 00022 #define __INCLUDE_GLWDropDownColorh_INCLUDE__ 00023 00024 #include <GLW/GLWDropDown.h> 00025 #include <GLEXT/GLTexture.h> 00026 00027 class GLWDropDownColor : public GLWDropDown 00028 { 00029 public: 00030 GLWDropDownColor(float x = 0.0f, float y = 0.0f, float w = 0.0f); 00031 virtual ~GLWDropDownColor(); 00032 00033 void addColor(Vector &color); 00034 Vector &getCurrentColor(); 00035 void setCurrentColor(Vector &color); 00036 00037 // Inherited from GLWidget 00038 virtual void draw(); 00039 00040 REGISTER_CLASS_HEADER(GLWDropDownColor); 00041 00042 protected: 00043 GLTexture colorTexture_; 00044 bool createdTexture_; 00045 }; 00046 00047 #endif
1.5.3