00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_GLWChanneViewTextRendererh_INCLUDE__) 00022 #define __INCLUDE_GLWChanneViewTextRendererh_INCLUDE__ 00023 00024 #include <common/ChannelTextParser.h> 00025 #include <common/ToolTip.h> 00026 #include <GLEXT/GLFont2d.h> 00027 00028 class GLWChannelView; 00029 class GLWChannelViewTextRenderer : 00030 public ChannelTextParser, 00031 public GLFont2dI 00032 { 00033 public: 00034 GLWChannelViewTextRenderer(GLWChannelView *channelView = 0); 00035 virtual ~GLWChannelViewTextRenderer(); 00036 00037 void setChannelView(GLWChannelView *channelView) { channelView_ = channelView; } 00038 00039 // GLFont2d 00040 virtual void drawCharacter( 00041 int charPosition, Vector &position, 00042 GLFont2dStorage::CharEntry &charEntry, Vector4 &color); 00043 00044 protected: 00045 GLWChannelView *channelView_; 00046 ToolTip toolTip_; 00047 00048 }; 00049 00050 #endif
1.5.3